This is a project that focuses on the smoothness of animations, if you look at my older games the animations are quite simple, this project is after I used specialist research on animation techniques and used many of them in here, press one of the buttons for Marina to attack.

This project is focusing on the animation and how it would fit in a fighting game so if you want to give feedback keep that in mind.

The punching bag is there to show how much damage each attack would do and when it would hurt

This game would be a fighting game similar to Darkstalkers, where monsters fight each other for territory, power, or glory.

This is Marina, she is from a kingdom from the Hadal Zone of the ocean, she was considered an outcast so left to reach the Mesopelagic Zone at a young age and witness the beautiful creatures from there, she later got closer to the surface and found some nice new clothes left by a creature from what her people call 'The Dry World' and thought she looked good in it, after hearing monsters wanted to take over the world she feared for her precious home city and wants to defend it using her beautiful voice, unfortunately, she can't sing.

Each character will have their own story going through the game and will get what they want after all the enemies are defeated, for Marina, she will be happy that there is no more threats to her home but stays at the surface to make sure she is aware of any future threats.

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